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Edit & timeline

The Edit room is a real non-linear editor. Clips sit on tracks, cuts hold, and changing a shot does not move the edit.

Tracks

  • V1 and above — video. Clips carry their own embedded audio on the matching A-lane.
  • A tracks — audio you add: generated sound effects, score, voice, or imported files.

Tracks can be muted, soloed and locked. A locked track will not accept drops, which is the usual way to protect a finished layer.

Tools

| Tool | Key | What it does | | --- | --- | --- | | Select | V | Move and select clips | | Trim | T | Adjust clip edges | | Blade | C | Split a clip where you click | | Range | R | Select a span of time, for VFX and audio work |

Snapping is toggled with S. Split at the playhead is ⌘K. Undo and redo are ⌘Z and ⇧⌘Z, and they cover timeline edits — not generations.

Ripple and gaps

Deleting a gap closes it and pulls the following clips back. Switching a clip to a take of a different length ripples the rest of the timeline by the difference, so you do not silently get a hole or an overlap.

Markers

Press M to drop a marker at the playhead. Markers are notes on the timeline; click one to remove it.

Changing a shot without moving the edit

This is the point of the room. Select a clip and use New take to regenerate just that shot, or the Effects tab to run VFX on it. The timeline keeps its cuts; only the pixels change.

On mobile

Narrow screens show the latest export plus the shot list rather than the timeline — the NLE assumes pointer precision that touch does not give. Editing is a desktop job; reviewing is not.

Last updated 2026-08-25. Prices, model specs and credit costs on this page are read from the live catalogue at build time.